![]() Collecting gems would regenerate your health and ammunition packs would increase the magazine on your weapons. Players could auto-target enemies, but they would also be able to manually aim for more precise shots. The game would be a third-person shooter, giving players access to multiple weapon and armor upgrades along the way. As they take their journeys, they’ll all meet up again at Mizar’s palace. It’s up to the three Jet Force Gemini members to travel the galaxy while saving Tribals. An alien insect by the name of Mizar is leading insect drones in an attack against the galaxy. Landing on the planet Goldwood, Juno would meet up with the Tribals and their king Jeff, who catches him up on the details. Eventually, Juno would get his chance to escape, and that’s where the player takes control. During the attack, Vela and Lupus escape to the nearby planet Goldwood while Juno stays back to fight. After receiving an alert of ant-like aliens attacking a nearby planet, the team is suddenly also attacked by the same bugs. Together, they form the team of Jet Force Gemini. Players would begin a story that introduces them to three characters: Juno, Vela, and Lupus. This included a death match, and even a racing mode (more on this later). Of course, there was a more competitive version of the multiplayer as well for four players. Not only would it include a single player mode, but a co-op multiplayer mode for two players as well. The game was getting a lot of attention at trade shows, but it would still end up getting delays before fully releasing in October, 1999. Naming characters after stars and constellations, space was the name of the game. Rare was using a lot of sci-fi pop culture references to formulate the concept of the game. Thanks to The Legend of Zelda: Ocarina of Time, more exploration elements would integrate themselves into the game. Nintendo didn’t like the idea of kids shooting and killing, so the game was given a more mature look and began to develop in a different direction. The early concept stages started by using assets from Diddy Kong Racing and cartoonish kids with large heads. Unfortunately, the platforming elements started to conflict with the shooting, so it eventually became a smaller focus. ![]() At the time, the game would have a heavy emphasis on platforming. Using remnants from Diddy Kong Racing and Blast Corps, Rare came together to make a game that would fill the void of 3D Metroid games during the Nintendo 64 era. Jet Force Gemini was a game that came about from trying to make a Super Mario 64-like platformer, but with guns. With the way games have evolved, this is a game that would do well with a modern update. Of course, we’re talking about Jet Force Gemini. This week, we look at a Rare classic from the Nintendo 64 days that frankly doesn’t get talked about enough. Last week, we looked at Nintendo’s Geist franchise, citing the potential of the concept. 8: On the ground to the right of the ruin.It’s time for another Bring it Back feature, where we look back at games of yesteryear and why they should be brought back to the modern days of gaming.7: On a pillar near the wall (hover from the top of the wall to get it.1: Right behind your ship hiding behind a rock.She will be so happy that she will reward you with the ship part. Find Ivana in the middle of the ruin and give her the earplugs. Anubis that I said was absolutely necessary to complete the game? Well it is now that those earplugs will come into use. Remember the Floyd Mission in the Hold of the S. Also, there are two ship parts here, one of which only Vela can get (by swimming into the small save under the main island). ![]() While all characters can access Water Ruin, only Lupus (with his hovering ability) can rescue all the Tribals. Follow the walkway until you find your ship, which will then bring you to Water Ruin. You can access this stage via the Battle Cruiser, and flying up to the hidden walkway in the second large hall. The final stage before Mizar’s Asteroid is Water Ruin. ![]()
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